「怠惰で臆病な姫君」 (Taidade Okubyouna Himegimi)
“A Lazy, Cowardly Princess”
Nation-level politics at its best.
Their First Loot
The newbies weren’t a large part of this episode, which is kind of a shame – with the massive leaps in character growth and camaraderie they’ve made, I actually look forward to their scenes now. What I liked was finally seeing someone reference loot. It should come as no surprise to anyone that loot is important in this game, but having it finally reference and showing its importance was a nice nod for old MMO players. Even better though? The bonding the team did over so freely and willingly giving the gauntlets to Rudy. It’s the “obvious” thing to do, but the depth of the gesture should not be understated. After all, if they weren’t a team then they may have rolled for it, or sold it so they could all benefit. Giving it to Rudy is a way of saying he’s important to them and him getting stronger is solidly to their benefit simply because it benefits them, and that makes my heart all warm and fuzzy on the inside. They’re a real team!
Bonus points: Rudy totally deserves it after the support work and team play he was throwing out there. Though so do the others – Serara’s roots, Tohya leading the goblins to them, Isuzu’s support songs, Minori on the lookout…they’re finally a real team, awesome!
Politics of the Old
Once again, Touno-sensei proves that he understands politics better than most authors out there. The political horse-trading in this episode was very believable. First of all was what I refer to as the Politics of the Old, and it’s what you will recognize as politics proper.
The Lords of Eastal are the most obvious
offenders practitioners. In order to avoid owing the adventurers of Akihabara anything, and because they were more scared of what the adventurers might do instead of what the goblins would do, they were willing to sacrifice the city of Tsukuba. When you look at it with what we might call “common sense”, this is fucking stupid, with the curse word most definitely required. That city is inhabited by people who will die if they don’t act, and yet they’re willing to let them die for fleeting political gain. Sounds familiar? Because it ought to. And yet there’s logic to it, because in the lords’ eyes the uncertain danger of the immortal adventurers is far more important than the certain danger of the beatable goblins. But people will still die.
Even the adventurers of the Round Table were not immune to this. They went in they’re playing good cop/bad cop…is what I’d say, but honestly it was more like quiet cop, blunt cop, and angry cop. What they really did was go in and play the Kirk/Spock/McCoy bit, with Krusty as Kirk (ego, trope!), Shiroe as Spock (superego, trope!), and Michitaka as McCoy (id, trope!). Shiroe was to act in favor of sending troops and dig for information, Michitaka was to be against them and act angry – a job he did a little too well – and while Krusty’s role wasn’t spelled out, you can imagine him trying to “force” them into the accord they secretly agreed upon earlier. And yet, while they were playing these political head games, even they forgot to treat their opposites with respect, and that lives were on the line. They were treating the lords of Eastal like adversaries rather than working with them to save lives.
The Politics of the Young
Then there’s the other kind of politics, the Politics of the Young. You’ll recognize these by other names such as “idealism” or “common sense”. Minori and the other newbies embody this, abandoning politics per say and doing what is right. Lenessia, though, was the real star this week.
Personally, I find real world politics to be fascinating, but one thing constantly aggravates me – why is it that nation-states can act more like children than actual children can? We scold kids for not sharing or hitting others to show they’re strong, and then our governments go out and do these very things all the time! (Or have in the past…no nation’s history is clean of that, unless they haven’t gotten the chance yet.) That’s Politics of the Old, which might more accurately be called Children’s Politics.
What Lenessia did was something different – she treated everyone like people who are worthy of respect. Rather than treating the adventurers like tools to be used, she treated them like individuals who have to be asked as equals. Rather than see the people of Tsukuba as pawns in a power game, she saw them as people whose lives she wanted to save. She treated everyone like people, and set out to do the best she could for everyone involved.
I wish more of our world’s politics was like that, don’t you?
Looking Ahead – A Way Out
The Lords of Eastal lucked out, because Lenessia has given them a way out. She understand adventurers, she understands that freedom requires resolve, and she finally understands that in the adult world, you have to work really hard to earn the right to slack off. Crazy, isn’t it? But best of all was how she surprised Krusty. Shiroe is right, you don’t see that very often!
It looks like next time will give Lenessia more chances to surprise Krusty, and us a chance to hear another Touno-sensei speech. I don’t know if she’ll be able to match a certain peasant girl, but I’d love to find out.
tl;dr: @StiltsOutLoud – Politics at its finest. And when all is looking bleak, Lenessia saves the day! #loghorizon 17
- D’aaawww, Lenessia is so kawaii when she’s scared. I want me own lazy princess!
Check out my blog about storytelling and the fantasy novel I’m writing at stiltsoutloud.com. The last four posts: Dogfights, battleships, & sword fights, Combo counter update – It’s going well, it’s going not so well, I really like this scene, and Unveil an actuality. My current combo counter: Editing chain, 15 days long. Writing chain, 2 days long.