「葵は想像以上のスペックを発揮するようです!」 (Aoi wa souzou ijou no Supekku wo hakki suru youdesu!)
“It Seems Aoi’s Specs are Greater Than Imagined!”

After a few weeks of playing geopolitical simulator it was about time Choyoyu got in the mood for a little violence (well, more than the previous battles) and we certainly received this week. Fire, flames, and guided rocketry all featured in abundance, and while none of it was really surprising, it’s good to know Choyoyu has the visual aspect down pat. After all, it only gets crazier from here.

Although I think we’re all inured to Choyoyu’s unique sense of technological development (mascot AI controlling four-legged mobile washboard launchers? Hold on I’m registering the patent now), having our samurai girl one up the theatrics definitely starts straining the sensibilities—or at least more than usual. I can fully get behind superhuman running and brute force momentum changes for example—thank you shounen!—but I’d like to think barefoot running over broken brick might leave a few scratches and wounds. I mean samurai get their calluses on their hands right? Right. Kind of funny to be nitpicking on Aoi and her time to shine when the likes of Keine and Akatsuki are arguably worse in the disbelief department, but I like to think of Choyoyu now like any (subjectively) decent B grade movie: if you’re not tearing holes in it and laughing in enjoyment during the process, you’re definitely doing it wrong.

The real fun (and entertainment) however is going to be when our good pal Oslo El Gustav makes his second move, because oh boy was the first one a blast to watch. Literally. Choyoyu may have its share of problems, but its villains are the one thing I really hope it doubles down upon. Between golden grills and idolatry gone wrong there’s just something pleasantly chaotic about watching our seven prodigies be challenged by enemies who are seemingly determined to one up them via pure mental derangement. Obviously it’s never going to work of course (something something good guys always win), but if we’re already getting urban firebombing I’m really interested seeing what Choyoyu throws at us next.

Considering Lyrule is about ready to embrace the magical voices and we have our local NPCs ready to go full Russian militia, I expect the resulting fireworks will be glorious.

5 Comments

  1. I can fully get behind superhuman running and brute force momentum changes for example—thank you shounen!—but I’d like to think barefoot running over broken brick might leave a few scratches and wounds. I mean samurai get their calluses on their hands right? Right

    Bruce Willies – Die Hard

    https://youtu.be/s4flSqmDFmk?t=113

    (running trough Glass bare foot)

    worldwidedepp
    1. The difference with Die Hard though was that Willis’ feet did actually bleed — he did make a remarkable recovery however. And that it was a Christmas movie. And that the movie didn’t take itself quite as seriously as this show does.

      The hand (and breast) steering was what made me groan the loudest this episode.

      Mockman
      1. let alone her wind draft holding onto the rocket would trow it off balance and course. She creates resistance and trough holding on it, she pulls it upward without doing anything. but this of course is ignored

        there are to many things ignored to make this come near reasonable for me. just Deus Ex Machina is man 2nd name solutions here. See the benefits of Democracy of our beloved World

        worldwidedepp
  2. Every week it’s some weird problem and an even weirder solution…

    Yeah, running over broken brick might leave a few scratches and wounds
    let alone running fast enough to keep up with it. You’d expect those things
    with One Piece. But One Piece actually build up to those things so they seem
    “consistent” with the world; this show seem to pull those feats out of the blue.

    Yup, still watching this train-wreck!

    mac65

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