SSSS.Gridman – 12 (END)
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
「覚醒」 (Kakusei)
“Awakening”
Considering how eventful it was it’s perhaps surprising that this finale didn’t have more surprises in it.
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
「覚醒」 (Kakusei)
“Awakening”
Considering how eventful it was it’s perhaps surprising that this finale didn’t have more surprises in it.
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
「崩・壊」 (Kuzure)
“Collapse”
See, this is why you don’t try and reason with the sociopath.
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
「夢・想」 (Musou)
“Dream”
I’m not certain what the hell was going on here, but it sure was well done.
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
「対・立」 (Tairitsu)
“Opposition”
There’s definitely an element of macro vs. micro in assessing SSSS.Gridman.
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
「接・触」 (Se~tsu Sawa)
“Contact”
Whatever you chalk it up to, I have no doubt about this – SSSS.Gridman is the nuts.
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
「挑・発」 (Hatsu)
“Challenge”
The phrase “never a dull moment” certainly applies here.
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
「疑・心」 (Utagu Kokoro)
“Doubt”
I just can’t help loving SSSS.Gridman. This show is so damn much fun.
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
「敗・北」 (Hai Kita)
“Defeat”
The name of the game here – what makes all this work for me – is style.